Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances Every mobile game, whether it is a multiplayer or standalone game, must build binaries. Developers of high budget, high profile AAA and AA games tend to lean towards managing a build farm, whereas independent developers (indies) may rely on local or third-party solutions. Managing compute infrastructure is a time consuming and ongoing task for many companies and...
The largest global gathering of DevOps thought leaders, practitioners, and contributors, and all those dedicated to shaping the future of modern software delivery.
The Jenkins Contributor Summit brings together current and future contributors to the Jenkins project. At this event we will talk about the current state of the project and its future evolution.
Month-long worldwide event to support open source software. Jenkins participates in it!